![]() ![]() He will keep checking them one by one, join and watch what they do. Lets say there will be 1 person who will have full time job to find bots, he will check detection soft and have list of account which are logged more than 10 hours for example. Look, they have much better resources and most likely they are able to detect some stuff. I would leave my private game if some random joined all of a sudden too, not answer them if they were asking for personal details. Sure you can join a private game that only a mod has access to and ask them if they are a bot, but if they dont answer, they are auto guilty? That is a ton of resources to dedicate. There’s a lot of strides happening in the back end of things.” We want to stop the bots, stop duping as much as possible. And so, there’s a reason why we leave those characters quarantined away from online.”Īndre Abrahamian: “I mean, yeah, we have a server team working on it and these are some of their efforts. Now, we do still allow you to play offline, right? You will need to authenticate that your copy is legit, but after that you won’t be bothered. But all of that should be far more secure now. That’s like throwing a gauntlet down to the community to try to break it. To say it’s, you know, lock-tight, I wouldn’t dare do that. Rob Gallerani: “So, moving over to modern helps us with a lot of those types of things. What’s being taken, or what action is being taken there?” ![]() How are we handling duping? How are we handling bots? How are we handling, you know, just anything around that, round-downs, and all of the disconnects and all of that good stuff that we deal with online. ![]() MrLlamaSC: “One thing, shifting back to the online play here, I know there’s definitely going to be questions around security. ![]()
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